Foundations Series / Vol 01 Est. 2025

Appendix D: Teaching Resources


Overview

This appendix provides practical resources for instructors teaching Archaeobytology at any level. Includes:

  1. Discussion prompts and facilitation guides

  2. Assignment templates with rubrics

  3. Lab exercises and technical tutorials

  4. Datasets and case study materials

  5. Assessment strategies

  6. Guest speaker suggestions

  7. Field trip and site visit ideas


1. Discussion Prompts by Topic

On Platform Death and Digital Mortality

Warm-Up Questions (5-10 minutes):

Deep Discussion (30-45 minutes):

Facilitation Tips:

On The Three Pillars and Digital Sovereignty

Scenario-Based Discussion:

Present this scenario:

"You're designing a social network for activists in authoritarian countries. They need to organize protests, share information, and protect their identities. How do you embody the Three Pillars (Declaration, Connection, Ground) while keeping users safe?"

Discussion Questions:

Facilitation Tips:

On Triage Ethics

Dilemma-Based Discussion:

Present these scenarios and have students vote/debate:

Scenario 1: The Deleted Confession

A celebrity posts a racist tweet, then deletes it 10 minutes later. You have a screenshot. Should you archive it?

Scenario 2: The Teen's Blog

A 14-year-old wrote a blog in 2008 documenting coming out as gay. The blog is abandoned but still online. The person is now 30 and doesn't know it exists. Should you archive it?

Scenario 3: The Hate Forum

A white supremacist forum announces shutdown. It contains evidence of radicalization pathways that researchers could study. Should you archive it?

Discussion Framework:

  1. Initial reactions (gut feelings)

  2. Apply Custodial Filter (significance, fragility, feasibility, redundancy, ethics)

  3. Compare reasoning (why do people disagree?)

  4. Discuss: Can triage be "objective," or is it always value-laden?

Facilitation Tips:


2. Assignment Templates

Assignment 1: Platform Autopsy (Undergraduate)

Learning Objectives:

Assignment:

Choose a dead platform (GeoCities, Vine, Google+, MySpace, etc.). Write a 2,000-word "autopsy" analyzing:

  1. Life History (500 words): When launched? Peak usage? Decline? Shutdown?

  2. Cause of Death (500 words): Why did it die? (Financial failure, acquisition, competition, policy changes?)

  3. Preservation Status (500 words): What was saved? By whom? What was lost?

  4. Taxonomic Analysis (500 words): What state are artifacts in now? (Archaeobyte, Umbrabyte, Petribyte?) What should be done to improve preservation?

Rubric (100 points):

Resources to Provide:

Assignment 2: Triage Simulation (Graduate)

Learning Objectives:

Assignment:

Scenario: You have 72 hours to archive a dying platform before shutdown. You have 1TB of storage and 5 volunteers. The platform has:

  • 100,000 user accounts

  • 10 million posts (text, images, videos)

  • 500 communities

  • Mix of public and private content

Task: Write a 3,500-4,500 word triage plan including:

  1. Assessment (750 words): Platform architecture, data types, scale, access patterns, technical barriers

  2. Triage Matrix (1,000 words): Score 5-8 content types using Custodial Filter (significance, fragility, feasibility, redundancy, ethics). Create table with justifications.

  3. Action Plan (1,000 words): What you'll save, in what order, using what methods. Include timeline.

  4. Ethical Justification (750 words): Defend your choices. What did you leave behind? Why? What ethical dilemmas arose?

Rubric (100 points):

Variations:

Assignment 3: Build a Sovereign Alternative (Capstone)

Learning Objectives:

Assignment:

Choose a current platform (Twitter, Instagram, Discord, etc.). Design a sovereign alternative that embodies the Three Pillars.

Deliverables:

  1. Written Design Document (6,000-8,000 words):

    • Problem analysis (why is current platform inadequate?)

    • System design (architecture, technologies, features)

    • Three Pillars embodiment (how Declaration, Connection, Ground are achieved)

    • Governance model (who decides? how are disputes resolved?)

    • Business model (how is it sustained?)

    • Adoption strategy (how do you get users to switch?)

    • Implementation roadmap (Years 1-2, 3-5, 6-10)

  2. Presentation (15 minutes + 10 min Q&A):

    • Slide deck (10-15 slides)

    • Live demo or mockup (if applicable)

  3. Prototype or Artifact (choose one):

    • Technical MVP (working proof-of-concept)

    • Policy brief (model legislation)

    • Campaign plan (movement strategy)

Rubric (100 points):


3. Lab Exercises

Lab 1: Your First Web Scrape (2 hours)

Goal: Learn basic web scraping with wget

Prerequisites: Command line familiarity (or teach basics first)

Exercise:

  1. Setup (15 min):

    • Install wget (or use online terminal)

    • Choose a simple static website (instructor provides list)

  2. Basic Scrape (30 min):

    • Explain each flag

    • Students scrape their chosen site

  3. Analysis (30 min):

    • Examine downloaded files

    • What was captured? What was missed?

    • How big is the archive?

    • Can you browse it offline?

  4. Ethics Discussion (30 min):

    • Was this ethical? (public site, robots.txt, rate limiting)

    • When is scraping okay vs. problematic?

    • What if site owner didn't consent?

  5. Advanced Challenge (15 min, optional):

    • Scrape with custom user-agent

    • Exclude certain file types

    • Mirror with converted links

Instructor Notes:

Lab 2: Metadata Extraction (2 hours)

Goal: Extract and analyze metadata from archived content

Tools: ExifTool, Python (or use GUI tools for less technical students)

Exercise:

  1. Download Sample Dataset (10 min):

    • Instructor provides ZIP of 50 images from GeoCities archive

    • Students extract locally

  2. Extract Metadata (30 min):

    • Open in spreadsheet

    • What information is embedded? (dates, camera models, GPS, software)

  3. Analysis (45 min):

    • When were these images created?

    • What tools were used?

    • Can you infer anything about creators?

    • What's missing? (names, context, meaning)

  4. Curation Exercise (30 min):

    • Create a simple database (Google Sheets or Airtable)

    • Add columns: Title, Creator (unknown), Date, Description, Tags

    • Fill in what you can infer

    • Identify what needs research

  5. Reflection (15 min):

    • How does metadata help/hurt preservation?

    • Privacy concerns? (GPS coordinates, personal info)

    • How do you fill gaps when metadata is missing?

Lab 3: Emulation Challenge (2 hours)

Goal: Run obsolete software/media using emulation

Tools: Flashpoint (Flash games), DOSBox (old PC games), or Internet Archive's emulation

Exercise:

  1. Choose Platform (15 min):

    • Flash game, DOS game, or old Mac software

    • Instructor provides curated list

  2. Set Up Emulator (30 min):

    • Install/configure emulator

    • Load software

    • Get it running

  3. Experience (30 min):

    • Play the game / use the software

    • Take notes on experience

    • Screenshot interesting moments

  4. Technical Analysis (30 min):

    • What had to be emulated? (hardware, OS, libraries)

    • What works perfectly? What's broken?

    • Is this "authentic" to original experience?

  5. Preservation Discussion (15 min):

    • How do you preserve the emulator itself?

    • What if emulator becomes obsolete?

    • Is emulation always the right approach?

Advanced Challenge:


4. Datasets and Case Study Materials

Ready-to-Use Datasets

1. GeoCities Sample (50MB)

2. Vine Archive Sample (100 videos, 2GB)

3. Deleted Tweet Database (CSV, 5MB)

4. Platform Death Timeline (Spreadsheet)

Use for: Pattern analysis, historical research

5. Forum Archive Sample (SQL dump, 50MB)

Instructor Note: Email the course administrator for access links.

Case Study Packets

Each packet includes:

GeoCities Rescue (2009)

Tumblr NSFW Purge (2018)

Mastodon's Growing Pains (2016-2024)

  • Federation architecture

  • Moderation challenges (defederation, Nazi instances)

  • Technical issues (scaling, UX)

  • Comparison to Twitter

  • Teaching Uses: Distributed commons, governance, Three Pillars application


5. Assessment Strategies

Formative Assessment (Low-Stakes, Ongoing)

Weekly Reflection Journal:

  • Students write 300 words each week on assigned readings

  • Prompts: "What surprised you?" "What challenged your thinking?" "What questions remain?"

  • Graded credit/no-credit (did they engage thoughtfully?)

In-Class Quizzes:

  • 5-10 questions at start of class

  • Multiple choice or short answer

  • Check understanding of readings

  • Allows missed classes (drop 2 lowest scores)

Participation Rubric:

  • Rate students on: Preparation (did they do readings?), Contribution (do they speak up?), Listening (do they engage with others' ideas?)

  • Self-assessment + peer assessment + instructor assessment

  • Worth 10-15% of grade

Summative Assessment (High-Stakes)

Midterm: Written Exam (90 minutes)

  • Part 1: Definitions (20 pts) - Define 10 key terms (Archaeobyte, Custodial Filter, Three Pillars, etc.)

  • Part 2: Short Answer (30 pts) - 3 questions requiring 1-paragraph answers

  • Part 3: Essay (50 pts) - Choose 1 of 3 prompts, write 3-5 pages

Example Essay Prompts:

  • "Compare and contrast the Archive and the Anvil. Why are both necessary?"

  • "Apply the Custodial Filter to a real platform shutdown. Justify your triage decisions."

  • "Design a sovereign alternative to [platform]. How does it embody the Three Pillars?"

Final: Portfolio + Presentation

  • Portfolio (70%): Collection of revised assignments + reflective essay on learning

  • Presentation (30%): 10-minute presentation of capstone project or best work

Alternative: Open-Book Take-Home Exam

  • 48 hours to complete

  • 3-5 essay questions

  • Allows research, synthesis, deeper thinking

  • Good for upper-level/graduate courses


6. Guest Speaker Suggestions

Practitioners to Invite

Archivists and Preservationists:

  • Internet Archive staff (Wayback Machine engineers, digital librarians)

  • Archive Team members (guerrilla archivists)

  • Library of Congress web archivists

  • Museum digital curators (Strong Museum, Smithsonian)

Builders and Technologists:

  • Mastodon developers (Eugen Rochko or instance admins)

  • IndieWeb advocates (Tantek Çelik, others)

  • Open-source maintainers (WordPress, Ghost, Nextcloud)

  • Protocol designers (ActivityPub, Matrix, IPFS teams)

Scholars:

  • Digital historians studying platform death

  • Media archaeologists theorizing dead media

  • STS scholars analyzing platform power

  • Legal scholars on copyright and digital rights

Activists:

  • EFF staff (Cory Doctorow, if available!)

  • Right-to-repair advocates

  • Data privacy activists

  • Platform accountability organizers

Guest Speaker Format

Hybrid Format (works for remote or in-person):

  1. Talk (30 min): Speaker presents their work

  2. Q&A (20 min): Students ask questions

  3. Small Group Discussion (20 min): Students discuss in breakouts, speaker rotates

  4. Reflection (10 min): Debrief as full class

Student Preparation:

  • Assign 1-2 readings by/about speaker

  • Have students submit questions in advance

  • Designate student discussion leader


7. Field Trips and Site Visits

Physical Locations

If Near San Francisco:

  • Internet Archive Headquarters: Tour data centers, meet staff, see book scanning

  • Computer History Museum: Exhibits on early computing, preservation methods

If Near Boston:

  • MIT Media Lab or Berkman Klein Center: Digital rights research centers

If Near Washington DC:

  • Library of Congress: Web archiving division tour

  • Smithsonian: Digital preservation labs

If Near New York:

  • Museum of the Moving Image: Video game preservation

Virtual Field Trips

Internet Archive Virtual Tour:

  • Pre-recorded or live Zoom tour

  • Students submit questions in chat

  • Follow-up assignment: Explore Wayback Machine, find interesting artifacts

Platform Shutdown Retrospective:

  • Watch documentaries (if available) on GeoCities, MySpace, Vine

  • Analyze what went wrong

  • Discuss preservation efforts

Live Excavation:

  • If a platform announces shutdown during your course (rare but exciting!):

    • Follow Archive Team's IRC channels in real-time

    • Participate in rescue efforts (if appropriate)

    • Document the experience

    • Reflect on triage decisions


8. Accommodations and Accessibility

For Technical Courses

Students without coding experience:

  • Provide GUI alternatives (ArchiveBox instead of command-line scrapers)

  • Pair technical/non-technical students

  • Offer optional "coding bootcamp" sessions

Students with limited tech access:

  • Lab time should not require personal laptops

  • Provide virtual machines or cloud environments

  • Record technical demos for review

For Reading-Heavy Courses

Students with reading disabilities:

  • Provide audiobook versions or text-to-speech readings where possible

  • Allow extended time for reading assignments

  • Offer alternative formats (videos, podcasts) when available

Universal Design Principles

  • Multiple means of engagement: Lectures + discussions + labs + guest speakers

  • Multiple means of representation: Text + video + hands-on + case studies

  • Multiple means of action: Papers + presentations + code + creative projects


9. Troubleshooting Common Teaching Challenges

Challenge 1: "This is too political"

Student complaint: "Why are we criticizing platforms? I like Facebook."

Response:

  • Acknowledge: "It's okay to use platforms. I use them too."

  • Clarify: "We're analyzing power structures, not telling you what to use."

  • Refocus: "The question isn't 'is Facebook bad,' but 'what happens when platforms have unchecked power?' Think critically, make informed choices."

Challenge 2: "This is too technical"

Student complaint: "I'm a humanities major. I can't code."

Response:

  • Reassure: "You don't need to be a programmer. You need to understand what's possible."

  • Offer support: "Office hours, peer tutoring, optional coding workshops available."

  • Reframe: "Archaeobytology is humanities + tech. Your perspective as a humanist is valuable."

Challenge 3: "Why does this matter?"

Student complaint: "Who cares about old websites?"

Response:

  • Connect to their life: "Have you ever lost photos, messages, content you created? How did that feel?"

  • Scale up: "Now imagine losing the entire cultural history of an era. That's what's at stake."

  • Show impact: "Laws, organizations, careers are being built around this. It's a real, growing field."

Challenge 4: Technical Difficulties in Labs

Problem: Students can't get software running.

Solutions:

  • Test all tools before class on multiple OS (Windows, Mac, Linux)

  • Have backup plan (cloud-based tools, instructor's machine + screen share)

  • Pair students (troubleshooting partner)

  • Build in extra time (labs always take longer than planned)


10. Additional Resources for Instructors

Online Communities

  • ADHO (Alliance of Digital Humanities Organizations): Teaching DH resources applicable to Archaeobytology

  • Archive Team IRC/Discord: Real-time archiving community (lurk to learn)

  • IndieWeb Forums: Discussions on sovereignty and decentralization

Listservs and Mailing Lists

  • Humanist Discussion Group: Digital humanities pedagogy

  • Code4Lib: Technical archiving community

  • SAA (Society of American Archivists): Preservation methods

Pedagogical Literature

  • "Teaching Digital Humanities" (various collections) - Many strategies adapt to Archaeobytology

  • "Critical Digital Pedagogy" - Integrating activism and scholarship

  • "Making Things and Drawing Boundaries" - On interdisciplinary teaching


Conclusion

Teaching Archaeobytology is challenging because it's new, interdisciplinary, and politically engaged. But that's also what makes it exciting.

Key Principles:

  1. Balance theory and practice: Don't just read about scraping—actually scrape

  2. Embrace ethical complexity: Triage dilemmas have no easy answers

  3. Connect to students' lives: Everyone has lost digital artifacts

  4. Build community: Students should leave feeling part of a movement

  5. Stay current: Platforms die regularly—incorporate breaking news

You're not just teaching a subject—you're forming a discipline. Every student who takes your course becomes part of the emerging Archaeobytology community.


End of Appendix D

Next: Appendix E — Professional Resources